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By the end of these notes, you should be able to:
Packets and Packet Switching
Methods of Data Transmission
Universal Serial Bus (USB)
When you send data over the internet (like an email, photo, or video), it doesn't travel as one big chunk. Instead, it gets broken down into small pieces called packets.
Think of it like sending a long letter: instead of mailing one giant envelope, you tear the letter into smaller pieces, put each piece in a separate envelope, and send them all. At the other end, someone puts all the pieces back together to read your full letter.
Why use packets?
Every packet has three main parts:
This is like the address label on an envelope. It contains important information needed to deliver the packet:
This is the actual data being sent - the real content you want to transmit. It could be part of a text message, a piece of an image, a chunk of a video, or any other type of data.
This comes at the end of the packet and contains:
Let's say you want to send the message "THIS IS A MESSAGE :)" over the internet.
The message would be broken down into 4 packets:
Packet 1:
Packet 2:
Packet 3:
Packet 4:
Error checking helps make sure that packets arrive correctly without corruption.
Corruption means the data in a packet has been changed, lost, or gained extra information that wasn't originally there. This can happen due to interference or problems during transmission.
The trailer contains information that allows the receiving device to check if the data arrived correctly. If corruption is detected, the receiver can request that packet to be sent again.
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