38 total
By the end of this topic, you should be able to:
Understand the concepts of distance and speed as scalar quantities, and of displacement, velocity and acceleration as vector quantities (restricted to motion in one dimension only)
Sketch and interpret displacement–time graphs and velocity–time graphs, and in particular appreciate that:
Use differentiation and integration with respect to time to solve simple problems concerning displacement, velocity and acceleration
Use appropriate formulae for motion with constant acceleration in a straight line (including problems with more than one equation and multiple particles)
Scalar quantities have only a magnitude (size). Think of them as just numbers with units.
Vector quantities have both magnitude and direction. They tell you not just "how much" but also "which way".
Distance is a scalar quantity. It measures the total length of the path travelled, regardless of direction. Think of it like the reading on a car's odometer – it just keeps adding up.
Example: If you walk 50 m forward, then turn around and walk 30 m back, the total distance you've travelled is 50 + 30 = 80 m.
Displacement is a vector quantity. It measures how far you are from your starting point, taking direction into account. We use a fixed reference point called the origin to measure from.
Example: Using the same journey above, if we define "forward" as positive, your displacement is +50 m – 30 m = +20 m. You're 20 m ahead of where you started.
Key point: You can travel a long distance but have zero displacement if you end up back where you started (like the Duke of York's men in the old rhyme who marched up the hill and back down again!).
Speed is a scalar quantity. It tells you how fast something is moving, but not which direction.
speed=time takendistance travelledWhen speed is constant, we use this formula directly. When speed changes, we calculate:
average speed=total timetotal distanceUnits: metres per second (m s⁻¹) or sometimes kilometres per hour (km h⁻¹)
Velocity is a vector quantity. It tells you how fast the displacement is changing and includes direction.
velocity=time takenchange in displacementWhen velocity is constant, use this formula directly. When velocity changes:
average velocity=total timenet displacementUnits: metres per second (m s⁻¹)
Example: A car drives 9 km in 15 minutes at constant speed.
Important: In one-dimensional motion, we choose one direction as positive. Movement in the opposite direction is negative.
Example: A cyclist travels at 5 m s⁻¹ for 30 s (displacement = 5 × 30 = 150 m), then turns around and travels at 3 m s⁻¹ for 10 s in the opposite direction (displacement = –3 × 10 = –30 m). Total displacement = 150 + (–30) = 120 m in the original direction.
Acceleration is a vector quantity. It measures how quickly velocity is changing.
a=tv−u
where:
Units: metres per second per second, written as m s⁻²
Positive acceleration means velocity is increasing in the positive direction (speeding up if moving forward, or slowing down if moving backward).
Negative acceleration means velocity is decreasing in the positive direction (slowing down if moving forward, or speeding up if moving backward).
Deceleration is a term sometimes used to mean "slowing down" – it's a negative acceleration when moving in the positive direction.
Example: A parachutist falls from rest (u = 0) to 49 m s⁻¹ in 5 s.
Sign in to view full notes