Vector Geometry

2026 Syllabus Objectives

By the end of this topic, you should be able to:

  1. Represent vectors by directed line segments
  2. Use position vectors
  3. Use the sum and difference of two or more vectors to express given vectors in terms of two coplanar vectors
  4. Use vectors to reason and to solve geometric problems
  5. Show that vectors are parallel, show that 3 points are collinear, and solve vector problems involving ratio and similarity

1. What is a Vector?

A vector is a quantity that has both size (called magnitude) and direction. This makes vectors different from ordinary numbers, which only have size.

For example:

  • "5 metres" is just a distance (a number)
  • "5 metres north" is a vector (it has size AND direction)

Representing Vectors

Vectors can be shown in different ways:

Notation:

  • When typed, vectors are written in bold letters: a, b, c
  • When handwritten, vectors are underlined: a, b, c (with a line underneath)
  • If a vector goes from point A to point B, we write it as AB with an arrow on top: AB→

Visual representation: A vector is drawn as an arrow:

  • The length of the arrow shows the magnitude (size)
  • The direction of the arrow shows which way the vector points

Column Vector Form

The most common way to write vectors in calculations is as a column vector. This shows the movement in two directions:

(xy)\begin{pmatrix} x \\ y \end{pmatrix}

  • The top number (x) tells you the horizontal movement: positive = right, negative = left
  • The bottom number (y) tells you the vertical movement: positive = up, negative = down

Examples:

(34)\begin{pmatrix} 3 \\ 4 \end{pmatrix} means move 3 units right and 4 units up

(25)\begin{pmatrix} -2 \\ 5 \end{pmatrix} means move 2 units left and 5 units up

(63)\begin{pmatrix} 6 \\ -3 \end{pmatrix} means move 6 units right and 3 units down

You can draw a column vector anywhere on a grid, as long as it has the correct length and direction.


A position vector is a special type of vector that always starts from the origin (the point where x = 0 and y = 0). We use the letter O to represent the origin.

The position vector tells us where a point is located relative to the origin.

Key Rule: Position Vectors Equal Coordinates

If a point has coordinates (a, b), then its position vector is:

OA=(ab)\vec{OA} = \begin{pmatrix} a \\ b \end{pmatrix}

The position vector has exactly the same numbers as the coordinates.

Example:

  • Point A has coordinates (3, 5)
  • The position vector is OA=(35)\vec{OA} = \begin{pmatrix} 3 \\ 5 \end{pmatrix}

Example:

  • The position vector OC=(72)\vec{OC} = \begin{pmatrix} 7 \\ 2 \end{pmatrix}
  • Therefore, point C has coordinates (7, 2)

Finding a Vector Between Two Points

If you want to find the vector from point A to point B (not starting from the origin), you use this formula:

AB=OBOA\vec{AB} = \vec{OB} - \vec{OA}

In words: Vector AB = position vector of B minus position vector of A

The formula says: "To get from A to B, go backwards from A to the origin (that's -OA), then go from the origin to B (that's OB)."

Example: Point P has coordinates (2, 3) and point Q has coordinates (5, 7). Find PQ\vec{PQ}.

Solution:

  • Position vector of P: OP=(23)\vec{OP} = \begin{pmatrix} 2 \\ 3 \end{pmatrix}
  • Position vector of Q: OQ=(57)\vec{OQ} = \begin{pmatrix} 5 \\ 7 \end{pmatrix}
  • PQ=OQOP=(57)(23)=(34)\vec{PQ} = \vec{OQ} - \vec{OP} = \begin{pmatrix} 5 \\ 7 \end{pmatrix} - \begin{pmatrix} 2 \\ 3 \end{pmatrix} = \begin{pmatrix} 3 \\ 4 \end{pmatrix}

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