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By the end of these notes, you should be able to:
Think of a function like a machine. You put a number in, it does something to it, and gives you a result out.
An inverse function is a second machine that undoes exactly what the first machine did. If the first machine turns 3 into 7, the inverse machine takes 7 and gives you back 3.
💡 In simple terms: the domain and range swap between a function and its inverse.
This is the most important idea in this subtopic.
A function only has an inverse if it is a one-to-one mapping (also called a one-one function).
Let's break down what that means.
A function is one-to-one if every single output value comes from exactly one input value.
A function is many-to-one if two or more different inputs give the same output.
Here is the key reasoning you need to be able to explain:
If a function sends two different inputs to the same output, then the inverse would need to send that one output back to two different inputs at the same time.
But that is impossible for a function — a function must give exactly one output for each input. If the inverse tried to map one value to two different values, it would no longer be a function at all.
📌 The Rule: A function f(x) has an inverse if and only if f(x) is a one-to-one mapping. If f(x) is many-to-one, it does not have an inverse.
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